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- on enterFrame
- set the visible of sprite 24 to 0
- set the visible of sprite 25 to 0
- set the visible of sprite 26 to 0
- set the visible of sprite 27 to 0
- if rollOver(24) then
- set the visible of sprite 24 to 1
- end if
- if rollOver(25) then
- set the visible of sprite 25 to 1
- end if
- if rollOver(26) then
- set the visible of sprite 26 to 1
- end if
- if rollOver(27) then
- set the visible of sprite 27 to 1
- else
- nothing()
- end if
- end
-
- on exitFrame
- go(marker(0))
- end
-